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Crafting Engaging Interactive Worlds

Let's collaborate on your next project. I bring expertise in Unity, Unreal Engine, and multiple programming languages.

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Vesper Protocol

A game developed individually in custom game engine. PS2-style horror game featuring multiple levels for you to explore, resource-management system, full voiceover, variety of difficulties and an enemy that can hear your footsteps.

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PurracleEngine

My very own game engine developed in OpenGL! It features physics collision system, user-friendly UI, binary serialization of Scene and Models, normal mapping, custom shaders, shadow mapping, custom .obj loading and more.

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A Year Of Flavour (AYOF)

Sweet desserts and savoury dinners, step into the role of grandma as you have to prepare delicious dishes for your grandchildren as you reminisce on the seasons of life.

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Palindra

Palindra is a gripping puzzle game that features time travel between two distinct timelines. Plagued by nightmares of a Victorian queen, you are drawn to her decrepit mansion in the present. As you navigate its decaying halls, you discover a time-altering mirror, a powerful artifact that serves as your gateway to the past.

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Fable Thief

Masks of Legends

You’re a thief in a spiritual world where nature itself is alive and filled with secrets. After stealing a powerful relic (a mystical mask), you gain the ability to see the hidden forces of the spirit realm. But there’s a price: the enchanted forest awakens in fury, sending obstacles, creatures, and traps to reclaim what’s rightfully theirs.

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Just My Duck

A turn-based casual retro RPG adventure, with a silent protagonist – a common duck. They wield the power of unexplained luck, and through a series of events, is mistaken for a legendary hero. They are tasked with helping a village overthrow it's exploitative and greed-filled ruler, amongst other humorous situations.

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